OJO

OJO

Design-agent workspace still in private...

4.0· Editor Rating

Editor Review

During the private test you need an invite code or a waitlist spot, and access does not simply emit a poster. You assemble the agent team first, then attach page architecture, requirement analysis, wireframes, site structure, and visual style to the same task. One canvas holds the interactive prototype, images, and code. A sentence, an image, or a link starts the work, and later edits stay there. The command-line package is @touchine/ojo, for an existing development flow. It fits product and design people who want to arrange design skills and keep the prototype with the code. It is still a private test, not a product open to everyone.

AI Tools Navigator Editorial TeamUpdated: 2026-10-09

What is OJO

OJO is a design-agent workspace still in private testing. You assemble an agent team, attach skills such as page architecture, requirement analysis, wireframes, site structure, visual style, and image search, then explore ideas, interactive prototypes, and code on one canvas. Input can be a sentence, an image, or a link. The page says the agent keeps memory, and a command-line package can connect the workflow to development tools you already use. Access requires an invite code or a place on the waitlist.

Basic Info

Category:

Best For

Product managersInterface and prototype designersPeople connecting design to a development flow

Difficulty: Intermediate

OJO Key Features

  • Design with a skill team

    Add skills for page architecture, requirement analysis, wireframes, site structure, interface practice, and visual style, then let them work on the same design task.

  • Prototype on one canvas

    Keep exploration, an interactive prototype, images, and code on one canvas, a sentence, an image, or a link.

  • Command-line handoff

    A globally installed command-line package connects the design output to an existing AI development flow so design and implementation can share assets.

  • Memory and style control

    The page says the agent keeps memory and can adjust a visual direction from a description, so later edits follow the direction already set in the task.

OJO Key Advantages

  • Skills combine in one task, so page architecture, wireframes, and visual style are not three disconnected generations
  • The interactive prototype, images, and code stay on one canvas, and a revised sentence continues from the last result
  • The command-line package can join an existing development flow, so design and implementation do not produce unrelated files

OJO Use Cases

  • Product managers making a clickable prototype

    A product manager describes the page hierarchy in one sentence so requirement, wireframe, and architecture skills build a clickable prototype on one canvas.

  • Designers revising code in the same file

    A designer reads the generated code next to the prototype and keeps revising the visual style without exporting the file to another tool.

Frequently Asked Questions

▶Can I sign up and use it now?

The page says OJO is in a private test. You can enter an invite code, or join the waitlist if you do not have one. The homepage explains skills and the canvas first. Full design use waits until access is granted. A pricing link is in the footer, but the homepage does not expand the plans.

▶How is it different from a typical image generator?

OJO asks you to assemble an agent team and choose skills, then finish ideas, an interactive prototype, and code on one canvas, rather than returning only a static image. The starting point can be a sentence, an image, or a link. A command-line install connects the result to a development flow you already use.

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